Exploring concepts of persistence, identity,
AI-first software development,
and human-first software design.
Exploring concepts of persistence, identity,
AI-first software development,
and human-first software design.
Cube of Life is a 3D take on Conway's Game of Life.
March 6-8, 2026
Taking on the challenge of composing a 3D version of Conway's Game of Life started as just another weekend coding lark in Brooklyn, but the project quickly took on a life of its own!
After just 6 hours working with Claude we had a functioning prototype boasting customizable rules, a 3D scene editor, and our own Gliders, including the burgeoningly famous Squid Gun. But we wanted responsive design. We wanted a more powerful and intuitive scene editor. We wanted testing.
Now that we have all those things, more is on the way.
Concepts and Realizations
Blog Updated 4/20/2026
Gaze at our Dream Board